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ASP.NET Source Code
     



JW FLV Player ASP.NET Control - C# Source Code

This is C# source code for custom ASP.NET JW FLV Flash Video Player Control. More about this control you can read at How to build ASP.NET FLV Flash Video Player Control. VB.NET source code is also available here.

using System;
using System.ComponentModel;
using System.Text;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
 
 
[ToolboxData("<{0}:FlashPlayer runat=server></{0}:FlashPlayer>")]
public class FlashPlayer : WebControl
{
      #region Properties defaults
      const string DefaultSwfobject_jsLocation = ""; // in the same directory
      const string DefaultFlashPlayerLocation = ""; // in the same directory
      const bool DefaultAllowFullScreen = true;
      const string DefaultFile = "";
      const bool DefaultAutoStart = false;
      const int DefaultBufferLength = 1;
      const bool DefaultFullScreen = false;
      const bool DefaultMute = false;
      const bool DefaultQuality = true;
      const int DefaultVolume = 90;
      #endregion
 
      [Bindable(true), Category("Settings")]
      string Swfobject_jsLocation
      {
            get
            {
                  if(ViewState["Swfobject_jsLocation"] == null)
                        return DefaultSwfobject_jsLocation;
                  else
                        return (string)ViewState["Swfobject_jsLocation"];
            }
            set
            {
                  if(value != DefaultSwfobject_jsLocation)
                        ViewState["Swfobject_jsLocation"] = value;
                  else
                        ViewState["Swfobject_jsLocation"] = null;
            }
      }
 
      [Bindable(true), Category("Settings")]
      string FlashPlayerLocation
      {
            get
            {
                  if(ViewState["FlashPlayerLocation"] == null)
                        return DefaultFlashPlayerLocation;
                  else
                        return (string)ViewState["FlashPlayerLocation"];
            }
            set
            {
                  if(value != DefaultFlashPlayerLocation)
                        ViewState["FlashPlayerLocation"] = value;
                  else
                        ViewState["FlashPlayerLocation"] = null;
            }
      }
 
      [Bindable(true), Category("Settings")]
      bool AllowFullScreen
      {
            get
            {
                  if(ViewState["AllowFullScreen"] == null)
                        return DefaultAllowFullScreen;
                  else
                        return (bool)ViewState["AllowFullScreen"];
            }
            set
            {
                  if(value != DefaultAllowFullScreen)
                        ViewState["AllowFullScreen"] = value;
                  else
                        ViewState["AllowFullScreen"] = null;
            }
      }
 
      [Bindable(true), Category("Settings")]
      string File
      {
            get
            {
                  if(ViewState["File"] == null)
                        return DefaultFile;
                  else
                        return (string)ViewState["File"];
            }
            set
            {
                  if(value != DefaultFile)
                        ViewState["File"] = value;
                  else
                        ViewState["File"] = null;
            }
      }
 
      [Bindable(true), Category("Settings")]
      bool AutoStart
      {
            get
            {
                  if(ViewState["AutoStart"] == null)
                        return DefaultAutoStart;
                  else
                        return (bool)ViewState["AutoStart"];
            }
            set
            {
                  if(value != DefaultAutoStart)
                        ViewState["AutoStart"] = value;
                  else
                        ViewState["AutoStart"] = null;
            }
      }
 
      [Bindable(true), Category("Settings")]
      int BufferLength
      {
            get
            {
                  if(ViewState["BufferLength"] == null)
                        return DefaultBufferLength;
                  else
                        return (int)ViewState["BufferLength"];
            }
            set
            {
                  if(value != DefaultBufferLength)
                        ViewState["BufferLength"] = value;
                  else
                        ViewState["BufferLength"] = null;
            }
      }
 
      [Bindable(true), Category("Settings")]
      bool FullScreen
      {
            get
            {
                  if(ViewState["FullScreen"] == null)
                        return DefaultFullScreen;
                  else
                        return (bool)ViewState["FullScreen"];
            }
            set
            {
                  if(value != DefaultFullScreen)
                        ViewState["FullScreen"] = value;
                  else
                        ViewState["FullScreen"] = null;
            }
      }
 
      [Bindable(true), Category("Settings")]
      bool Mute
      {
            get
            {
                  if(ViewState["Mute"] == null)
                        return DefaultMute;
                  else
                        return (bool)ViewState["Mute"];
            }
            set
            {
                  if(value != DefaultMute)
                        ViewState["Mute"] = value;
                  else
                        ViewState["Mute"] = null;
            }
      }
 
      [Bindable(true), Category("Settings")]
      bool Quality
      {
            get
            {
                  if(ViewState["Quality"] == null)
                        return DefaultQuality;
                  else
                        return (bool)ViewState["Quality"];
            }
            set
            {
                  if(value != DefaultQuality)
                        ViewState["Quality"] = value;
                  else
                        ViewState["Quality"] = null;
            }
      }
 
      [Bindable(true), Category("Settings")]
      int Volume
      {
            get
            {
                  if(ViewState["Volume"] == null)
                        return DefaultVolume;
                  else
                        return (int)ViewState["Volume"];
            }
            set
            {
                  if(value != DefaultVolume)
                        ViewState["Volume"] = value;
                  else
                        ViewState["Volume"] = null;
            }
      }
 
      protected override void RenderContents(HtmlTextWriter output)
      {
            StringBuilder content = new StringBuilder();
            content.Append("<div id=\"" + ClientID +
                  "container\"><a href=\"http://www.macromedia.com/go/getflashplayer\">Get the Flash Player</a> to see this player.</div>\n");
            content.Append("<script type=\"text/javascript\" src=\"" + Swfobject_jsLocation + "swfobject.js\"></script>\n");
            content.Append("<script type=\"text/javascript\">\n");
            content.Append("var s1 = new SWFObject(\"" + FlashPlayerLocation +
                  "player.swf\",\"ply\",\"" + Width.ToString() + "\",\"" + Height.ToString() + "\",\"#FFFFFF\")\n");
            content.Append("s1.addParam(\"allowfullscreen\",\"" + AllowFullScreen.ToString().ToLower() +
                  "\")\n");
            content.Append("s1.addVariable(\"file\",\"" + File + "\"\n)");
            content.Append("s1.addVariable(\"autostart\", \"" + AutoStart.ToString().ToLower() + "\")\n");
            content.Append("s1.addVariable(\"bufferlength\", \"" + BufferLength.ToString() + "\")\n");
            content.Append("s1.addVariable(\"fullscreen\", \"" + FullScreen.ToString().ToLower() + "\")\n");
            content.Append("s1.addVariable(\"mute\", \"" + Mute.ToString().ToLower() + "\")\n");
            content.Append("s1.addVariable(\"quality\", \"" + Quality.ToString().ToLower() + "\")\n");
            content.Append("s1.addVariable(\"volume\", \"" + Volume.ToString() + "\")\n");
 
            content.Append("s1.write(\"" + ClientID + "container\")\n");
            content.Append("</script>");
            output.Write(content);
      }
}


 

 


 

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